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aok123 (November 30, 1999 at 12:00 am)
Phew!!! Brought back a lot of memories! I just threw away my 3 GUS (red wafer boards) cards and the old 286 and 486 they were on. I remember sitting in the dark watching the beginning of this demo - the ship flying overhead really sounded like it was flying over my head thanks to Q-Sound (remember that technology?). Thanks for posting!
78flex (November 30, 1999 at 12:00 am)
I think some of them started Futuremark (makers of the 3DMark benchmarks) and some went to Remedy (Death Rally, Max Payne). Not sure who went where, though.
asicdathens (November 30, 1999 at 12:00 am)
I never said D3D is programming "from scratch".
olppa1 (November 30, 1999 at 12:00 am)
DirectX is not "from scratch". Modern graphic cards+directX make many crucial calculations for you. Old school you coded your own polygon etc fillers from scratch. Your own asm code actually did put every pixel on screen. Inner loops had to be fast. -) Ofcourse effects in demos were precalculated as much as possible.
These Future Crew guys worked on some gfx card, after that dont know where they went..
DrinkScene (November 30, 1999 at 12:00 am)
Don't forget Skaven :-)
CptPajamas (November 30, 1999 at 12:00 am)
Look for the old Purple Motion .s3m's.
Danking92nor (November 30, 1999 at 12:00 am)
you should all see the commodore 64 version of it(watch?v=zVPW40ygds4), that one is really cool because it works on a computer that is 10 years older than this one. But this on is great too.
yukatanDX (November 30, 1999 at 12:00 am)
wow nearly as crysis
imperia777 (November 30, 1999 at 12:00 am)
amazing demo. good old times :)
canada137 (November 30, 1999 at 12:00 am)
how can I download this song? Anyone ? |