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As-Rigid-As-Possible Shape Manipulation

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Uploaded by http://haha.nu Takeo Igarashi, Tomer Moscovich, John F. Hughes, "As-Rigid-As-Possible Shape Manipulation". http://www-ui.is.s.u-tokyo.ac.... We present an interactive system that lets a user move and deform a two-dimensional shape without manually establishing a skeleton or freeform deformation (FFD) domain beforehand. The shape is represented by a triangle mesh and the user moves several vertices of the mesh as constrained handles. The system then computes the positions of the remaining free vertices by minimizing the distortion of each triangle. While physically based simulation or iterative refinement can also be used for this purpose, they tend to be slow. We present a two-step closed-form algorithm that achieves real-time interaction. The first step finds an appropriate rotation for each triangle and the second step adjusts its scale. The key idea is to use quadratic error metrics so that each minimization problem becomes a system of linear equations. After solving the simultaneous equations at the beginning of interaction, we can quickly find the positions of free vertices during interactive manipulation. Our approach successfully conveys a sense of rigidity of the shape, which is difficult in space-warp approaches. With a multiple-point input device, even beginners can easily move, rotate, and deform shapes at will.

Channel: Film & Animation
Uploaded: November 30, 1999 at 12:00 am
Author: kaparo123

Length: 04:59
Rating: 4.84
Views: 37415

Tags: graphic  manipulation  multimedia  shape  

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Video Comments

iggy4323 (November 30, 1999 at 12:00 am)
Hahaha! Hear, hear!
iggy4323 (November 30, 1999 at 12:00 am)
I don't doubt it; I see 2D animation benefiting a lot from this. So easily being able to move joints on a 2D image, and putting weight on body parts to stop collapse... I find that really impressive.
Healyhatman (November 30, 1999 at 12:00 am)
Huge impact? Doubt it. I'm only seeing 2d image manipulation here, and 3d manipulation is a "little bit" more complex.
iggy4323 (November 30, 1999 at 12:00 am)
This is amazing technology. Will have huge impact on animation.
SeanODesse (November 30, 1999 at 12:00 am)
This is some really exciting technology! So will we see this as a flash plugin?
hideoussausage (November 30, 1999 at 12:00 am)
this owns
neon9999 (November 30, 1999 at 12:00 am)
To me, the coolest thing here is the animation at ~3:00, you just define a few key positions and the rest are interpolated on the fly. I like it.
petegiddens (November 30, 1999 at 12:00 am)
I want to see more tech demos in Comic Sans.
scottharden (November 30, 1999 at 12:00 am)
very interesting!
uneedabetaname (November 30, 1999 at 12:00 am)
yeah! not my fave but i just realised i really enjoy watching them too..for example that 3d nintendo wiimote dude.that was awesome!

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